Factorio map viewer

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To compress the data a little I use a scheme where every tile-letter is followed by how many tiles there are of this type of that row. The algorithm uses reference colors, and checks which one is closer to encode the types. The generator simply iterates over each pixel, and assigns a tile-type to it. These files are generated based on an image.Ĭurrently I'm using the 'Natural Earth II with Shaded Relief, Water, and Drainages' image from Natural Earth. The mod reads lua files generated by a converter writen in Python. This is on my list of things to do, so maybe in the future! Download Note that it only changes the terrain, and not the spawning of resources.

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A mod for factorio that changes the map into a real-world map.

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